How much money you can make from 100000 daily active users on your app?Hmmm interesting right!!
Except if your apps are hugely well known on Google Play, it is truly challenging to make a decent living with Android app improvement. As per App Annie iOS designers, actually make more money than the people who assemble Android apps. Google Play drove the iOS App Store in downloads by approximately 45% in Q1 2014, up from 35% in the past quarter. In the interim, the iOS App Store kept up with its agreeable benefit in income, driving Google
Logical Calculator App has around 2 million downloads, free version. The genius version is evaluated at $2.9 ($1 in India) and it has 20-40 downloads daily. The daily income from selling the paid version is $45 - $80 (after the deduction of Google's 30% transaction charge). From promotions, I get around $20 - $25 daily (with a normal eCPM of 0.48).
Tablets pull in 70% more income than smartphones: Your app ought to be streamlined for both smartphones and tablets.
In-app buying frameworks increment income. Freemium model can be manipulative, yet it assists engineers with bringing in money from their users. Once you have made a relationship with a client, you can then hit them up for the "redesign" or the subscription model. Assuming you are concerned which income model is reasonable for your app this article could help you How to Choose the Right App Revenue Model.
Income model approach can work for app designers zeroed in on organizations and ventures, media publications or music administrations and games better go with in-app buy model.
Better appraisals mean more income. Google generally assists engineers with improving evaluations for their apps. Allowing engineers to answer to users who have appraised their apps was an extraordinary assistance from Google side. Rating is basic, the higher positioning you have, the more money you procure. As per Google, apps that acquire a 4 or 5-star rating procure multiple times more income than do bring down evaluated apps.
ASO (app store optimization) is something more that could assist you with having higher positioning.
Play by 85%.
App Localization. As indicated by Google, the a large portion of endorser base isn't in the United States or even in Western Europe. To this end you should think universally and interpret your app in various dialects.
One more Quora users shared his numbers:
He sent off an app on Play Store in Jan 2010. First cost was $0.99 and afterward he chose to raise it to $1.99 soon thereafter. In the wake of paying Google their 30% his income for 2010 - 2013 resembled this: $85k, $86k, $58k, $61k.
I had 8 apps on Play Store. All were free apps with advertisements and have approximately 100,000 daily active users altogether. I involved both flag and interstitial advertisements in my apps. My daily income is in the scope of $140-$180.
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